Stardew Valley is a new game developed entirely by one guy in the style of Harvest Moon. The developer had played Harvest Moon many years ago, loved it to death, and decided he could improve upon it. 4 years and a Steam Greenlight later, we have SDV. I picked it up on GoG about a week ago for the undiscounted price of $15.
I don’t know about others that come here or read these posts, but historically I think I’ve pretty much shown that I tend to see a lot of fun from life. Perhaps it’s because I’ve had pretty grim times here and there, or perhaps it’s just the way I am. Many would say that it works to my detriment and if I was more serious then I’d be taken more seriously. Frankly I’m too old for that now. As an example of my kind of humour, here’s a short edited email trail from this morning. It revolves around an enquiry we have for which we have signed a non-disclosure agreement.
Have you seen this?
For the rest of you, I saw a while ago Stigg said something like "wahoo!" when he saw that The Chronicles of Shannara was to be made for the screen. Having never heard of these books yet trusting his judgement implicitly I downloaded the Audible of the book to my tablet and started listening.
First of all: Happy new year!
I wish you all the very best in the year to come.
I've never been particularly well off and have always had to make do with relatively crappy computers, often ones inherited from others and then slightly upgraded as and when I could afford it. I don't think I've ever been able to crank the settings of a modern game above medium if I wanted a smooth gaming experience, and that at lower resolutions. In games like Guild Wars 2 and Skyrim I usually have to settle for 15-20 FPS as standard, with massive loading times as a standard feature.
Seriously bored here in the UK. Le Sigh!
So I got no games for Christmas, which wasn't a huge surprise as I had said to everyone that there wasn't anything I was after until Tom Clancy's The Division comes out in a few months. I did get some books, aftershave, chocolate, a new TomTom (wow arent they thin now?), a mini photo printer and a car dash camera, plus a couple of DVD's and CD's.
The steam controller is a weird beast. I'm sure most of you've at least heard about it in passing.
I've given the controller a thorough test over the past week, testing it with various genres of games and messing with the settings almost more than I've actually played with the thing. And I'm left with the following conclusion...
So, only have one kid home from the NICU now, and I'm taking the night shifts of changing/feeding, so I basically am up all through the night. Which means... I get to game for now!
I picked up Rocket League off Steam a couple days ago and have poured nearly 30 hours into it. (Oh, sweet sleep, how I miss you)
I had heard about this game awhile back on reddit, when it was first released... then a couple months later when people actually started getting good and posting videos. So what is it?
This summer I got hooked on a new game. Not a computer game, but a kickstarted boardgame called Arcadia Quest created by the company CoolMiniOrNot. I caught a glimpse of it at this years Arcon, a local gaming convention, and looked it up and fell in love with both the concept and the design.
Here's the sales pitch from the developers:
"In Arcadia Quest, players lead guilds of intrepid heroes on an epic campaign to dethrone the vampire lord and reclaim the mighty Arcadia for their own. But only one guild may lead in the end, so players must battle against each other as well as against the monstrous occupying forces.
That is all.